
Open World Pyrotechnic City All Weapons and All Vehicles Combustion Combat and Driving Spark zombies Flame combat meets building. Detonate, survive, and win! Ignite With Friends
| Date | Peak | Unique players | Plays | Average playtime | Favorites | Day 1 retention |
|---|---|---|---|---|---|---|
| Oct 10 | 196 | 390 | 439 | 18.6 min | 21 | - |
| Oct 9 | - | - | - | - | - | - |
| Oct 8 | - | - | - | - | - | - |
| Oct 7 | - | - | - | - | - | - |
| Oct 6 | - | - | - | - | - | - |
| Oct 5 | - | - | - | - | - | - |
| Oct 4 | - | - | - | - | - | - |
| Oct 3 | - | - | - | - | - | - |
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by ofq · Adventure & RPG
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#1968by 2xvoid · Sports & Racing
by flamexstudios · Sports & Racing
#3214by bullseye · Sports & Racing
#4186by teradrox · Sports & Racing
#5112by hmos · Sports & Racing
#6108by aagames · Sports & Racing
#794by eniki · Sports & Racing
#881by brainrots · Sports & Racing
These numbers come from Epic Games' public Fortnite Data API. Players are counted in 10-minute buckets, the other stats per day. Epic keeps 7 days of data; FortniteRenders stores a daily history from the day a map is tracked, so its long charts grow over time.